Comments on CHRONO example car_controllable.r3d
A complex mechanism...
  What to do: load the file, select the 'controls' object in the select window, open its panel (you will see three Chrono sliders), then press the play button on the animation timeline and drive the car.
Best enjoyed if anim is in 'loop' mode, so you can drive as much as you want...

This example demonstrates how you can control parts of mechanisms during the simulation (namely, you will control the steer, the throttle and the brake with three sliders). Therefore, you can also drive simulated vehicles.

This simulated car is somewhat simple (brakes act anly on forward wheels, etc.) but already includes nice suspension effects. You can also test what happens if you modify the stiffness of the springs, or if you change the position of the center of mass, and so on.

Contact happens on horizontal plane (no off-road unevenness is simulated) because collision is turned ON for wheels and for the ground. The ground is represented with a large 'cube' object.

See also car_controllable_4springs.r3d for another -more advanced- example of car simulation.

On fast computers you will get a realtime simulation even with OpenGL effects turned on.


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