Many real world objects are symmetric in some way. For example, left and right sides of a human head are quite similar. The SDS 'Duplicate' tool is provided for utilizing this observation in SDS modeling. You only have to model 50% of the object and use a transformation tool to get the other part modeled.
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The Duplicate tool takes care of three things. It first duplicates all points, edges and faces in the selected object. Then it finds all open edges in the original and duplicated faces and connects them with an appropriate number of new faces. Finally, the tool selects the duplicated faces so that you can immediately move, mirror, scale or otherwise transform them. 1. Go to the Select Window's geometry tab and click the right mouse button. A pop-up menu is opened. Select Paste from a file option and load the 'tutorprojects/modeling/sds/halfhead' object. |
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2. Select the loaded face and enter 'Face' mode by selecting the near southeast compass menu. 3. Click the Duplicate tool.
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Note: Duplicate tool automatically selects the duplicated part of the object. Be careful not to change the selection, because re-selecting the exactly overlapping faces is very difficult. If you accidentally change the selection, undo the 'Duplicate' operation and execute it again. 4. Activate the Mirror tool; it's located in the Transformation tab.
Then enter two points through the view window to define vertical mirroring axis. The result is a complete face. The tool connects also the back, top and bottom sides of the face. If this is undesirable, select the connecting faces using the top view and apply the 'Destroy F' tool to them. |
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A cube is an object, which clearly has an axis of symmetry: its left and right side faces are identical. So, we only have to create one face and get the other face by using the Duplicate tool. Side faces are created automatically by the tool.
1. Create a SDS rectangle consisting of 2x2 points. |
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2. Select the rectangle and enter the face editing mode. Now the control bar shows you all the SDS specific tools. Click the Duplicate tool. |
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This duplicates the single face of the rectangle object and creates four new faces to connect the edges of the original and the new face. Note: the tool automatically selects the duplicated face. 3. Activate the Transformation/Move tool and enter two points through the view window to displace the duplicated face from its original position. |
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In this example, we create an object used by body builders to train their biceps. 1. Activate the SDS/Rectangle tool. This time set the resolution to 8x4 through the control bar (U=8, V=4). |
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3. Switch to the point editing mode. Select both cross-sections next to the ends of the object and move them backward to bend the object as shown below.
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The Duplicate tool finds all open edges in the surface to be extruded, including 'holes': 1. Create a SDS rectangle consisting of 8 x 8 control points. 2. Enter the face editing mode and delete a couple of faces from the mesh using the 'Destroy F' tool. |
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3. Click the Duplicate tool and use the Move tool to move the duplicated faces apart from the original faces. |
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In this example, we create a coffee cup by modeling the outer surface for the cup first. The inner surface for the cup is created with the 'Duplicate' tool (the inner surface is otherwise identical to the outer surface but slightly smaller). 1. Take a top view and create a SDS sphere. take a front view and select the faces near the north pole as shown in the image. |
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5. Click the 'Destroy F' tool to delete the selected faces. This creates two rectangular holes in the outer surface of the cup. Click 'Duplicate' and then use the 'Mirror' transformation tool to flip the duplicated faces under the cup as shown in the image on the right. |
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