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The hierarchy of the building object has the following sub levels:
- wall definitions: Contains the wall parameters. The first sub wall object is the outer wall. Other walls
split the building into rooms.
- walls: the wall geometry which the building object generates. You can place material attributes
into this folder. Editing the wall geometry items while the buidling construction is enabled makes no sense,
because next construction refresh will remove all changes.
- floor: if the floor feature is enabled, the floor surface is placed here.
- ceiling: if the ceiling feature is enabled, the ceiling is placed here.
- base: if the base feature is enabled, the base plate is stored here.
- wireframes: contains temporary geometry which is added to achieve a clean wireframe representation.
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