|
Bend deformator is a constructor based deformator. It can be used for generating circular bend effects to free form objects. |
|
To bend a nurbs mesh: 1. Select the target object of bending and activate the Bend Constructor tool. Then define bending axis by clicking two times in a view window. 2. Switch the created bend object to point edit mode and drag the end point handle to bend the axis. The target object bends with the axis. |
![]() |