| Comments on CHRONO example force_torque.r3d |
| Test torque object |
| What to do: load the file and press the play button on the animation timeline (watch at least 2 seconds of simulation). |
The torque applied to the rigid body will push it
more and more, then its angular velocity will increase, near infinite
value if you let the animation run for many seconds.
Note that you add torques in systems by simply using the 'force'
object, which has a setting to have it working in 'torque' mode..
Note that the
integration may diverge (the mechanism 'explodes') if you let the
speed bgrow too much.
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