| Comments on CHRONO example point_on_trajectory.r3d |
| Test 'trajectory' link |
|
What to do:
load the file, open the control panel, press the play button on the
animation timeline (watch at least 5 seconds of simulation, in perspective view).
Also try to modify the shape of the spline (by moving its control points in edit mode) even while the animation is running. |
This demonstrates how to use the 'trajectory' link, which constraints a
point (represented by a 'marker' object inside a rigid body) to move
on a trajectory.
If you open the property window of the 'trajectory' link, you can change
the speed of the trajectory, as a time-dependant function for the
curvilinear parameter of the trajectory.
Note that there are no 'motors' in the elbow and in the shoulder of this
mechanism: its motion is driven by the 'trajectory' constraint, which
pulls the end-effector of the arm along the trajctory.
© DeltaKnowledge 2007