Realsoft Graphics Oy
Materials
User Manual
Chapter 6. Materials
Table of Contents
Introduction
Blending Materials
Texture Mapping
Material Classes
3D Painting
Visual Shading Language
Introduction to Visual Shading Language
VSL Wizards
Building an Interface for a VSL Material
Bump Mapping
Fog Examples
Illumination Examples
Miscellaneous Examples
Type Casting
Parameters
Assigning Multiple Materials to SDS Objects
Modeling a Pot
Modeling the shape
Texturing our pot
Scope mapping
Clip Mapping
Previewing Materials
Combining 2D and 3D
Adding Dirt
Adding Dirt
Dirty Wall
Color Control