The choreography object is a level object which provides hierarchical time line manipulation. You can place several animated objects inside a choreography level and control the timing of them all trough a single time line.

The attributes of the choreography object, available at the Spec tab of the property window - are the same as those which can be manipulated through the choreography editor:
Begin - The start of choreography object's time line.
End - The end of choreography object's time line.
Frequency - Repetition frequency. For example, value 2 will repeat the sub animation events twice during the time line.
Phase - Shifts the phase of the included animations.
Weight - Choreography weight. Controls how strongly the choreography affects the object.
Periodic - Periodic time evaluation for creating cyclic motions.