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The room object creates new surface layers around the surrounding walls, roof and ceiling. The room surfaces can be decorated independently from the rest of the house. The object can also generate automatically mouldings for the floor-wall edges and the wall-ceiling edges. The surfaces are extracted automatically from the parent building object. The position indicator of the room object defines, which room space will be decorated. Moving the indicator to a new room moves the decorations as well. A room object moved outside the hierarchy of the building is inactive. |
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The room object has two special sub folders called floormouldingsample and ceilingmouldingsample. When an example section of a moulding is placed in either of these folders, the object automatically duplicates, stretches and transforms the moulding to travel around the respective floor/ceiling edge of the entire room. The example moulding can be placed anywhere in 3D space. Its object space must be properly oriented: the green y axis must point upwards and the blue z axis must point outwards from the wall side of the moulding.
The Property window's Spec tab controls for the room object are listed below. Some of these options are available in the tool bar, too. |
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Room Options:
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Walls:
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Wall Height:
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Measure Lines: