The displacement effect is defined by a material mapping object, which is given as a sub object for the displacer. |
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To create a waving flag: 1. Create a nurbs mesh consisting of 10 x 6 control points and representing a flag. 2. In the material selection tab, select the desired material and create a parallel mapping object. 3. Multi select the nurbs mesh and the material mapping object, and click the displacer tool. 4. In the property window, set the 'Space' option to 'UVW'. |
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5. Create a key frame animation where the parallel mapping object moves over the mesh.